
2012’s Far Cry 3 scaled extremely well across a multitude of different configurations and was essentially free from any performance issues. But does Far Cry 4 suffers from the same faith as Assassin’s Creed Unity? As usual we will begin this analysis with the PC version. Ubisoft Montreal have always been at the forefront of pushing games technologies to its absolute limit and at times they have been pretty lackluster regarding optimization in some of their games. AAA publishers like Electronic Arts and Ubisoft are still persisting with cross generation games development and although the people who make games have to face challenges by the hour, there is no doubt they have been able to increase their knowledge further in pushing decade old hardware to their absolute limits and at the same time optimizing features for current generation.įar Cry 4 is one such example. Unlike the last few generations of consoles, some game developers are not building games for one specific console.

This is an interesting time to be a game developer.
